
Some of the highlights include opening nighter Dungeons & Dragons: Honor Among Thieves from Jonathan Goldstein and John Francis Daley, Jake Johnson’s feature directorial debut, a new Ted Geoghegan joint, and Evil Dead Rise.
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We’ve got the full lineup below, collated from the two announcements (but not alphabetized - apologies). The film will make its world premiere at Berlin this month, but those stateside will get their first chance to see it at SXSW. It stars Jay Baruchel, Glenn Howerton, Cary Elwes, Saul Rubinek, and Matt himself. It’s billed as “The story of the meteoric rise and catastrophic demise of the world’s first smartphone,” but something tells me this won’t be a typical tech narrative. Blackberry is the long-awaited feature follow-up to Operation Avalanche by The Dirties director Matt Johnson.

We slept on the First SXSW lineup announcement mid-January, but we wouldn’t dare not mention that the second wave has been announced and it includes the North American premiere of one pretty damned anticipated film. If I could management that from the stage, that may be plenty of fun.” Hip-hop artist Open Mike Eagle imagines live exhibits during which musicians unleash energetic visuals through AR glasses: “You might have colors exploding in a three-dimensional space and reconstituting themselves to the beat of the music. “You’re not just promoting tickets to folks in real life,” Perry says, “you’re selling them digitally anyplace.” And when you do head out for a concert a decade from now, you could be bringing your metaverse gear with you. Katy Perry - who employed augmented actuality for a trippy American Idol performance - foresees a 2032 in which stadium excursions come on to followers, via AR or VR. Artists such as Justin Bieber and Ariana Grande have staged live reveals within the metaverse (in avatar form, of course). If plunging head-first right into a digital world nonetheless feels intimidating, don’t fret: There will be plenty of methods to get your meta-fix and chill by 2032, especially when it comes to music.


“But once film directors get into this, they’re going to be all about it.” “It’s a matter of getting to suppose less about one linear narrative and to suppose extra about, ‘What is the world I’m building? And what can folks do in that world?'” says Timoni West, VP of Augmented & Virtual Reality at Unity Software, a real-time 3-D platform. (It doesn’t assist that many writers and administrators have unpleasant recollections of the last closely hyped screen-based expertise: “As somebody who spent tons of of f-ing hours changing The Green Hornet to 3-D,” says Seth Rogen, “I can tell you that trend has positively gone by the wayside.”) It will likely take some time for these within the AR and VR trade to steer writers and directors to start pitching their visions for the metaverse.
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And Hollywood has lengthy been suspicious of latest applied sciences, with studio execs pushing back towards everything from TV sets to VCRs to early downloading. Some of the metaverse’s more far-out storytelling purposes are exhausting to visualize.
